To open a level Bases

 

Description:

A  Baselevel ,is generally an original level of TR, which will provide us the textures, enemies and decorations. For example, if you want to make a level for the TR3, you will choose a Base level  of the TR3. Let us suppose that you choose the Quadchas.tr2 when opening it, you will be able to work with the textures of that level (of The India) and you will have among many enemies to the monkeys,Shivas statues, etc. Let us suppose that you want to make a level of a city for TR3 it would be good to choose the Roofs.tr2 and you will have textures of London, diverse enemies, and many other things more. As you can see, depending on the style of your project chooses your Base Level.

 

Instructions Step to Step:

-when you have open the TReditor3D, make clic in FILE and then clic in OPEN BASE [ see Pic 2]

-now you should look for in your hard disk or in your CD the Base level. For this manual,  open the level antartic.tr2 of your CD from TR3

-inside of some seconds, the Base Level will already be open. Seemingly anything has not happened, but when opening the textures you will know it has opened up.

 

Useful data

-of preference, use original levels of the TR and  Not from Internet.  I recommend you that at your Base level you  could change some textures (to give more variability at the levels) with the TR Texture Manager, also of Turbo Pascal... but that is not necessary.

Pic-2